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added some declarations to hyper.h
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2
orbs.cpp
2
orbs.cpp
@@ -567,7 +567,7 @@ void teleportTo(cell *dest) {
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checkmoveO();
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}
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void jumpTo(cell *dest, eItem byWhat, int bonuskill = 0, eMonster dashmon = moNone) {
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void jumpTo(cell *dest, eItem byWhat, int bonuskill, eMonster dashmon) {
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if(byWhat != itStrongWind) playSound(dest, "orb-frog");
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movecost(cwt.c, dest);
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