mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2025-12-16 02:58:05 +00:00
more fixes to currently_scrolling; also use SDL_WaitEventTimeout in SDL2
This commit is contained in:
@@ -2483,7 +2483,7 @@ EX void panning(shiftpoint hf0, shiftpoint ht0) {
|
||||
hyperpoint ht = unshift(ht0, hf0.shift);
|
||||
View =
|
||||
rgpushxto0(hf) * rgpushxto0(gpushxto0(hf) * ht) * gpushxto0(hf) * View;
|
||||
playermoved = false;
|
||||
playermoved = false; currently_scrolling = true;
|
||||
}
|
||||
|
||||
EX int cells_drawn, cells_generated;
|
||||
|
||||
Reference in New Issue
Block a user