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camera movement in mobile/orientation/DRAG
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parent
9edb1de098
commit
77f7b42856
@ -7551,7 +7551,7 @@ void gamescreen(int _darken) {
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}
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else {
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if(!haveMobileCompass()) displayabutton(-1, +1, XLAT(andmode == 0 && useRangedOrb ? "FIRE" : "MOVE"), andmode == 0 ? BTON : BTOFF);
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displayabutton(+1, +1, rug::rugged ? "RUG" : XLAT(andmode == 1 ? "BACK" : "DRAG"), andmode == 1 ? BTON : BTOFF);
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displayabutton(+1, +1, rug::rugged ? "RUG" : XLAT(andmode == 1 ? "BACK" : DIM == 3 ? "CAM" : "DRAG"), andmode == 1 ? BTON : BTOFF);
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}
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displayabutton(-1, -1, XLAT("INFO"), andmode == 12 ? BTON : BTOFF);
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displayabutton(+1, -1, XLAT("MENU"), andmode == 3 ? BTON : BTOFF);
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10
init.cpp
10
init.cpp
@ -387,14 +387,18 @@ void mobile_draw(MOBPAR_FORMAL) {
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displayTexts();
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#endif
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static int lticks_rug;
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if(clicked && lclicked && andmode == 1 && normal_reaction) {
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if(!mouseout2() && mouseoh[2] < 50 && mouseh[2] < 50 && !rug::rugged) {
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if(DIM == 3 && !rug::rugged) {
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View = cpush(2, -(ticks - lticks_rug) / 2500.) * View;
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playermoved = false;
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}
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else if(!mouseout2() && mouseoh[2] < 50 && mouseh[2] < 50 && !rug::rugged) {
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panning(mouseoh, mouseh);
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}
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}
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static int lticks_rug;
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#if CAP_RUG
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if(andmode == 1 && normal_reaction && rug::rugged && clicked)
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rug::move_forward((ticks - lticks_rug) / 2500.);
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