ideal Voronoi implemented

This commit is contained in:
Zeno Rogue
2023-09-14 15:06:39 +02:00
parent 50e5cc2c5a
commit 77e5efa28f
4 changed files with 185 additions and 26 deletions
+13 -9
View File
@@ -99,6 +99,7 @@ EX bool any_order() { return among(land_structure, lsNiceWalls, lsNoWalls, lsHor
EX bool nice_walls() { return land_structure == lsNiceWalls; }
EX bool no_walls() { return land_structure == lsNoWalls; }
EX bool horodisk_structure() { return land_structure == lsHorodisks; }
EX bool voronoi_structure() { return land_structure == lsVoronoi; }
EX bool hv_structure() { return among(land_structure, lsHorodisks, lsVoronoi); }
EX bool any_nowall() { return no_walls() || std_chaos(); }
@@ -137,7 +138,7 @@ EX string land_structure_name(bool which) {
case lsHorodisks:
return XLAT("horodisks");
case lsVoronoi:
return XLAT("limit Voronoi");
return XLAT("ideal Voronoi");
case lsNoWalls:
return XLAT("wall-less");
default:
@@ -158,7 +159,7 @@ EX void fix_land_structure_choice() {
land_structure = lsNoWalls;
if(!nice_walls_available() && land_structure == lsWallChaos)
land_structure = lsChaos;
if(ls::hv_structure() && !hyperbolic)
if(ls::hv_structure() && (!hyperbolic || bt::in() || quotient))
land_structure = lsSingle;
if(walls_not_implemented() && among(land_structure, lsChaos, lsNoWalls))
land_structure = lsSingle;
@@ -382,7 +383,7 @@ EX bool all_unlocked = false;
EX vector<eLand> cheatdest_list;
EX eLand getNewLand(eLand old) {
EX eLand getNewLand(eLand old, eLand old2 IS(laBarrier)) {
#if CAP_LEGACY
if(legacy_racing()) {
@@ -394,7 +395,7 @@ EX eLand getNewLand(eLand old) {
eLand l = callhandlers(laNone, hooks_nextland, old);
if(l) return l;
if(cheatdest != old && cheatdest != laElementalWall) if(!isCyclic(cheatdest) && !isTechnicalLand(cheatdest)) return cheatdest;
if(cheatdest != old && cheatdest != old2 && cheatdest != laElementalWall) if(!isCyclic(cheatdest) && !isTechnicalLand(cheatdest)) return cheatdest;
if(cheatdest_list.size()) {
eLand l = cheatdest_list[0];
@@ -408,7 +409,9 @@ EX eLand getNewLand(eLand old) {
while(true) {
eLand n = eLand(hrand(landtypes));
if(n == old) continue;
if(n == old2) continue;
if(incompatible(n,old)) continue;
if(incompatible(n,old2)) continue;
if(!isLandIngame(n)) continue;
if(n == laElementalWall || isTechnicalLand(n)) continue;
if(n == laWildWest) continue;
@@ -420,9 +423,9 @@ EX eLand getNewLand(eLand old) {
if(markOrb(itOrbLuck)) {
int i = items[itOrbLuck];
items[itOrbLuck] = 0;
eLand l1 = getNewLand(old);
eLand l1 = getNewLand(old, old2);
for(int i=1; i<3; i++)
l1 = pickluck(l1, getNewLand(old));
l1 = pickluck(l1, getNewLand(old, old2));
items[itOrbLuck] = i;
return l1;
}
@@ -446,9 +449,9 @@ EX eLand getNewLand(eLand old) {
#endif
if(tactic::on) return specialland;
if(specialland != old && easy_to_find_specialland && specialland != laElementalWall) return specialland;
if(specialland != old && specialland != old2 && easy_to_find_specialland && specialland != laElementalWall) return specialland;
if(specialland != old && easy_specialland && specialland != laElementalWall) {
if(specialland != old && specialland != old2 && easy_specialland && specialland != laElementalWall) {
easy_specialland--;
return specialland;
}
@@ -858,7 +861,8 @@ EX land_validity_t& land_validity(eLand l) {
if(l == laMirrorOld && !shmup::on) return not_implemented;
}
if(ls::hv_structure() && among(l, laPrairie, laIvoryTower, laDungeon, laEndorian, laBrownian, laTortoise, laElementalWall)) return not_in_hv;
if(ls::hv_structure() && among(l, laPrairie, laIvoryTower, laDungeon, laEndorian, laBrownian, laTortoise, laElementalWall, laWarpCoast, laWarpSea, laHive)) return not_in_hv;
if(ls::voronoi_structure() && among(l, laCamelot, laWhirlpool, laClearing)) return not_in_hv;
if(l == laBrownian) {
if(quotient || !hyperbolic || cryst) return dont_work;