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sol:: basic shmup works
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@@ -1157,8 +1157,6 @@ void set_geometry(eGeometry target) {
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if(sol && old_DIM == 2) pmodel = mdSolPerspective;
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if(DIM == 2 && among(pmodel, mdPerspective, mdSolPerspective)) pmodel = mdDisk;
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if(sol && old_DIM == 2 && vid.texture_step < 4) vid.texture_step = 4;
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if(sol && shmup::on) shmup::on = false, racing::on = false;
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}
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}
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@@ -1278,7 +1276,6 @@ void switch_game_mode(char switchWhat) {
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shmup::on = !shmup::on;
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princess::challenge = false;
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if(!shmup::on) racing::on = false;
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if(sol) set_geometry(gNormal);
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break;
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case rg::randpattern:
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