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sol:: basic shmup works
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2
hyper.h
2
hyper.h
@@ -5636,6 +5636,8 @@ namespace solv {
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hyperpoint inverse_exp(hyperpoint h, bool lazy);
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transmatrix get_solmul(const transmatrix T, const transmatrix V);
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transmatrix get_solmul_pt(const transmatrix Position, const transmatrix T);
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transmatrix spin_towards(const transmatrix Position, const hyperpoint goal);
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extern string solshader;
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}
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