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ads-game:: priorities (and also main rock)
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@@ -5,7 +5,7 @@ namespace ads_game {
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enum eResourceType { rtNone, rtHull, rtGold, rtAmmo, rtFuel, rtOxygen };
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color_t rock_color[6] = { 0x703800FF, 0xC0A080FF, 0xC08010FF, 0xC04000FF, 0x408000FF, 0x8040A0FF, };
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color_t rsrc_color[6] = { 0x404040FF, 0xC0C0C0FF, 0xFFD500FF, 0xFF0000FF, 0x00FF00FF, 0x0000FFFF };
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color_t rsrc_color[6] = { 0x404040FF, 0x40C0C0FF, 0xFFD500FF, 0xFF0000FF, 0x00FF00FF, 0x0000FFFF };
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vector<ld>* rsrc_shape[6] = { &shape_particle, &shape_heart, &shape_gold, &shape_weapon, &shape_fuel, &shape_airtank };
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