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floor color for laCursed
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@ -146,7 +146,7 @@ void celldrawer::setcolors() {
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case laDesert: case laKraken: case laDocks:
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case laMotion: case laGraveyard: case laWineyard: case laLivefjord:
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case laRlyeh: case laHell: case laCrossroads: case laJungle:
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case laAlchemist: case laFrog:
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case laAlchemist: case laFrog: case laCursed:
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fcol = floorcolors[c->land]; break;
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case laCA:
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@ -3372,8 +3372,9 @@ EX void init_floorcolors() {
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floorcolors[laOvergrown] = 0x00C020;
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floorcolors[laClearing] = 0x60E080;
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floorcolors[laHaunted] = 0x609F60;
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floorcolors[laCursed] = 0x481848;
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floorcolors[laMirror] = floorcolors[laMirrorWall] = floorcolors[laMirrorOld] = 0x808080;
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floorcolors[laMirror] = floorcolors[laMirrorWall] = floorcolors[laMirrorOld] = 0x808080;
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}
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EX color_t magma_color(int id) {
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