From 7669633fbfac6424cbc09359a1bafb1275cb9e40 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 11 May 2019 23:55:57 +0200 Subject: [PATCH] no godir change if no movement (just in case) --- shmup.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/shmup.cpp b/shmup.cpp index 71c5aa5c..fdc0fafa 100644 --- a/shmup.cpp +++ b/shmup.cpp @@ -1655,7 +1655,7 @@ void movePlayer(monster *m, int delta) { godir[cpid] = 0; - if(WDIM == 2 && GDIM == 3) { + if(WDIM == 2 && GDIM == 3 && (mdx || mdy)) { double mdd = hypot(mdx, mdy); godir[cpid] = -atan2(mdx, -mdy); mgo += mdd;