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twist:: nil twist in raycaster
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@@ -891,6 +891,8 @@ hyperpoint ray_kleinize_twisted(hyperpoint h, int ks, int id) {
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if(id < ks) h = spin(-TAU * id / ks) * h;
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if(nil) return hyperpoint(x, y, z - x * y / 2, 1);
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ld dx, dy;
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if(sl2) {
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