made background screen darkening consistent and optional

This commit is contained in:
Zeno Rogue
2022-07-05 11:51:06 +02:00
parent b3a394c266
commit 75f58766a2
39 changed files with 170 additions and 129 deletions
+1 -1
View File
@@ -241,7 +241,7 @@ void use_probs() {
EX void wfc_menu() {
cmode = sm::SIDE | sm::MAYDARK;
gamescreen(1);
gamescreen();
dialog::init(XLAT("Wave Function Collapse"));
dialog::addSelItem(XLAT("import the current map"), XLAT("rules: %1", its(isize(probs))), 'i');