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made background screen darkening consistent and optional
This commit is contained in:
4
vr.cpp
4
vr.cpp
@@ -1153,7 +1153,7 @@ EX void render() {
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EX void show_vr_demos() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(0);
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gamescreen();
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dialog::init(XLAT("VR demos"));
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dialog::addInfo(XLAT("warning: these will restart your game!"));
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@@ -1325,7 +1325,7 @@ EX void reference_button() {
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EX void show_vr_settings() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(0);
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gamescreen();
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dialog::init(XLAT("VR settings"));
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dialog::addItem(XLAT("VR demos"), 'D');
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