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made background screen darkening consistent and optional
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@@ -1000,7 +1000,7 @@ EX void prepare_niltorus3() {
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EX void show_niltorus3() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(1);
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gamescreen();
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dialog::init(XLAT("Nil quotient spaces"));
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for(int a=0; a<3; a++) {
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string title = XLAT("%1 period", s0+char('X'+a));
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@@ -1662,7 +1662,7 @@ EX namespace product {
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EX void show_config() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(1);
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gamescreen();
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dialog::init(XLAT("quotient product spaces"));
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dialog::addSelItem(XLAT("%1 period", "Z"), its(hybrid::csteps), 'z');
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dialog::add_action(hybrid::configure_period);
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