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made background screen darkening consistent and optional

This commit is contained in:
Zeno Rogue
2022-07-05 11:51:06 +02:00
parent b3a394c266
commit 75f58766a2
39 changed files with 170 additions and 129 deletions

View File

@@ -393,8 +393,8 @@ struct shmup_configurer {
void operator()() {
#if CAP_SDL
cmode = sm::SHMUPCONFIG;
gamescreen(3);
cmode = sm::SHMUPCONFIG | sm::SIDE | sm::DARKEN;
gamescreen();
dialog::init(XLAT("keyboard & joysticks"));
bool haveconfig = shmup::on || players > 1 || multi::alwaysuse;
@@ -503,7 +503,8 @@ EX void configure() {
}
EX void showConfigureMultiplayer() {
gamescreen(1);
cmode = sm::SIDE | sm::MAYDARK;
gamescreen();
dialog::init("multiplayer");
for(int i=1; i <= MAXPLAYER; i++) {