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https://github.com/zenorogue/hyperrogue.git
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made background screen darkening consistent and optional
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@@ -1361,7 +1361,7 @@ EX namespace mapeditor {
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EX void showMapEditor() {
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cmode = sm::MAP | sm::PANNING;
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gamescreen(0);
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gamescreen();
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int fs = editor_fsize();
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@@ -2042,7 +2042,7 @@ EX namespace mapeditor {
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EX void showDrawEditor() {
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#if CAP_POLY
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cmode = sm::DRAW | sm::PANNING;
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gamescreen(0);
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gamescreen();
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drawGrid();
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if(callhandlers(false, hooks_prestats)) return;
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@@ -3159,7 +3159,7 @@ EX namespace mapeditor {
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EX void map_settings() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(1);
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gamescreen();
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dialog::init(XLAT("Map settings"));
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