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made background screen darkening consistent and optional
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@@ -190,7 +190,7 @@ EX namespace history {
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int lastprogress;
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EX void progress_screen() {
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gamescreen(0);
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gamescreen();
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mouseovers = "";
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}
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@@ -570,7 +570,7 @@ EX namespace history {
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EX void history_menu() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(0);
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gamescreen();
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dialog::init(XLAT("history mode"));
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