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made background screen darkening consistent and optional
This commit is contained in:
4
help.cpp
4
help.cpp
@@ -1072,14 +1072,14 @@ EX void describeMouseover() {
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}
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EX void showHelp() {
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cmode = sm::HELP | sm::DOTOUR;
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cmode = sm::HELP | sm::DOTOUR | sm::DARKEN;
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getcstat = SDLK_ESCAPE;
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if(help == "HELPFUN") {
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help_delegate();
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return;
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}
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gamescreen(2);
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gamescreen();
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string help2;
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if(help[0] == '@') {
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int iv = help.find("\t");
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