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https://github.com/zenorogue/hyperrogue.git
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made background screen darkening consistent and optional
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@@ -936,7 +936,7 @@ string primes(int i) {
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void connection_debugger() {
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cmode = sm::SIDE | sm::DIALOG_STRICT_X;
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gamescreen(0);
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gamescreen();
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auto& last = debug_polys.back();
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@@ -1331,7 +1331,7 @@ EX void sliders_changed(bool need_restart, bool need_start) {
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EX void set_sliders() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(1);
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gamescreen();
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dialog::init(XLAT("tessellation sliders"));
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dialog::addHelp(current.comment);
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char ch = 'A';
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