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13.0i
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@ -5219,7 +5219,6 @@ Bug fixes:
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2024-05-09 10:45 Update 13.0h
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2024-05-09 10:45 Update 13.0h
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- some leaderboards still activated when custom_land_list was used
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- Orb of Summoning now works on deep water, shallow water, and Camelot moat tiles
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- Orb of Summoning now works on deep water, shallow water, and Camelot moat tiles
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- more settings for minefield graphics
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- more settings for minefield graphics
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- removed Haunted and Elemental from the landscape mode
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- removed Haunted and Elemental from the landscape mode
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@ -5229,6 +5228,7 @@ Bug fixes:
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- fixed the Yendor beacon to appear in the correct place (usually on the boundary, not the closest visible tile)
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- fixed the Yendor beacon to appear in the correct place (usually on the boundary, not the closest visible tile)
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Minor bug fixes:
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Minor bug fixes:
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- some leaderboards still activated when custom_land_list was used
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- fixed CR3 generated in CR2 layout
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- fixed CR3 generated in CR2 layout
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- fixed CR2 generated in CR3/CR4 layouts
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- fixed CR2 generated in CR3/CR4 layouts
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- fixed single wrong tile of the first land when safetying in landscape etc
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- fixed single wrong tile of the first land when safetying in landscape etc
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@ -5238,3 +5238,14 @@ Minor bug fixes:
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- fixed a crash setting landscape_div to 0
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- fixed a crash setting landscape_div to 0
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- fixed a crash with irregular spherical maps
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- fixed a crash with irregular spherical maps
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- show weapon watermark with geometric xbow (thanks to @jlm)
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- show weapon watermark with geometric xbow (thanks to @jlm)
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2024-05-10 19:36 Update 13.0i
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- reverted numlock fix on MAC since it apparently does not work as expected
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- right shift no longer assumes mouse-strafe if no mouse moved
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- fixed the "display zeros in minefield" option
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- fixed crashes when adding/deleting colors
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- rosewaves no longer go through the fake cells in Crystal World
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- changed the guarding in Power landscape
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- display Compass and Orb of Yendor beacon on radar
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- fixed some problems with tides (thanks to jlm)
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