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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-23 21:07:17 +00:00
This commit is contained in:
Zeno Rogue 2024-05-10 20:40:54 +02:00
parent 6b03aca3c0
commit 7581ba887b
2 changed files with 14 additions and 3 deletions

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@ -5219,7 +5219,6 @@ Bug fixes:
2024-05-09 10:45 Update 13.0h 2024-05-09 10:45 Update 13.0h
- some leaderboards still activated when custom_land_list was used
- Orb of Summoning now works on deep water, shallow water, and Camelot moat tiles - Orb of Summoning now works on deep water, shallow water, and Camelot moat tiles
- more settings for minefield graphics - more settings for minefield graphics
- removed Haunted and Elemental from the landscape mode - removed Haunted and Elemental from the landscape mode
@ -5229,6 +5228,7 @@ Bug fixes:
- fixed the Yendor beacon to appear in the correct place (usually on the boundary, not the closest visible tile) - fixed the Yendor beacon to appear in the correct place (usually on the boundary, not the closest visible tile)
Minor bug fixes: Minor bug fixes:
- some leaderboards still activated when custom_land_list was used
- fixed CR3 generated in CR2 layout - fixed CR3 generated in CR2 layout
- fixed CR2 generated in CR3/CR4 layouts - fixed CR2 generated in CR3/CR4 layouts
- fixed single wrong tile of the first land when safetying in landscape etc - fixed single wrong tile of the first land when safetying in landscape etc
@ -5238,3 +5238,14 @@ Minor bug fixes:
- fixed a crash setting landscape_div to 0 - fixed a crash setting landscape_div to 0
- fixed a crash with irregular spherical maps - fixed a crash with irregular spherical maps
- show weapon watermark with geometric xbow (thanks to @jlm) - show weapon watermark with geometric xbow (thanks to @jlm)
2024-05-10 19:36 Update 13.0i
- reverted numlock fix on MAC since it apparently does not work as expected
- right shift no longer assumes mouse-strafe if no mouse moved
- fixed the "display zeros in minefield" option
- fixed crashes when adding/deleting colors
- rosewaves no longer go through the fake cells in Crystal World
- changed the guarding in Power landscape
- display Compass and Orb of Yendor beacon on radar
- fixed some problems with tides (thanks to jlm)

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@ -13,8 +13,8 @@
#define _HYPER_H_ #define _HYPER_H_
// version numbers // version numbers
#define VER "13.0h" #define VER "13.0i"
#define VERNUM_HEX 0xAA08 #define VERNUM_HEX 0xAA09
#include "sysconfig.h" #include "sysconfig.h"