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	'inventory' icon always appears in OSM
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							| @@ -46,6 +46,11 @@ int& ikmerge(int i) { | ||||
|   else return kills[i-ittypes]; | ||||
|   } | ||||
|  | ||||
| bool ikappear(int i) { | ||||
|   if(i == itInventory && inv::on) return true; | ||||
|   return ikmerge(i); | ||||
|   } | ||||
|  | ||||
| const int glyphs = ittypes + motypes; | ||||
|  | ||||
| int gfirsttime[glyphs], glasttime[glyphs], gcopy[glyphs], ikland[glyphs]; | ||||
| @@ -56,7 +61,7 @@ int glyph_lastticks; | ||||
| void updatesort() { | ||||
|   for(int i=0; i<glyphs; i++) { | ||||
|     int ik = ikmerge(i); | ||||
|     if(ik && gfirsttime[i] == 0) | ||||
|     if(ikappear(i) && gfirsttime[i] == 0) | ||||
|       gfirsttime[i] = ticks; | ||||
|     if(ik != gcopy[i]) | ||||
|       gcopy[i] = ik, glasttime[i] = ticks; | ||||
| @@ -328,7 +333,7 @@ void drawStats() { | ||||
|   if(vid.xres > vid.yres * 85/100 && vid.yres > vid.xres * 85/100) { | ||||
|     int bycorner[4]; | ||||
|     for(int u=0; u<4; u++) bycorner[u] = 0; | ||||
|     for(int i=0; i<glyphs; i++) if(ikmerge(i) && (glyphflags(i) & GLYPH_INSQUARE)) | ||||
|     for(int i=0; i<glyphs; i++) if(ikappear(i) && (glyphflags(i) & GLYPH_INSQUARE)) | ||||
|       bycorner[glyphcorner(i)]++; | ||||
|     updatesort(); | ||||
|     stable_sort(glyphorder, glyphorder+glyphs, glyphsort); | ||||
| @@ -347,7 +352,7 @@ void drawStats() { | ||||
|           vector<int> glyphstoshow; | ||||
|           for(int i=0; i<glyphs; i++) { | ||||
|             int g = glyphorder[i]; | ||||
|             if(ikmerge(g) && (glyphflags(g) & GLYPH_INSQUARE) && glyphcorner(g) == cor) | ||||
|             if(ikappear(g) && (glyphflags(g) & GLYPH_INSQUARE) && glyphcorner(g) == cor) | ||||
|               glyphstoshow.push_back(g); | ||||
|             } | ||||
|           for(int u=vid.fsize; u<vid.xres/2-s; u += s) | ||||
| @@ -376,7 +381,7 @@ void drawStats() { | ||||
|   int colid[4], rowid[4]; | ||||
|   int maxbyclass[4]; | ||||
|   for(int z=0; z<4; z++) maxbyclass[z] = 0; | ||||
|   for(int i=0; i<glyphs; i++) if(ikmerge(i)) | ||||
|   for(int i=0; i<glyphs; i++) if(ikappear(i)) | ||||
|     if(!portrait || (glyphflags(i) | GLYPH_INPORTRAIT)) | ||||
|       maxbyclass[glyphclass(i)]++; | ||||
|   int buttonsize; | ||||
| @@ -411,7 +416,7 @@ void drawStats() { | ||||
|    | ||||
|   for(int i0=0; i0<glyphs; i0++) { | ||||
|     int i = glyphorder[i0]; | ||||
|     if(!ikmerge(i)) continue; | ||||
|     if(!ikappear(i)) continue; | ||||
|     int z = glyphclass(i); | ||||
|     int imp = glyphflags(i); | ||||
|     if(imponly) { z &=~1; if(!(imp & GLYPH_IMPORTANT)) continue; } | ||||
|   | ||||
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