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spaceship in turn-based mode attack is graphically represented by shooting a tiny missile, not by bumping

This commit is contained in:
Zeno Rogue
2024-10-12 10:39:30 +02:00
parent 831991d87e
commit 75247f9271
5 changed files with 25 additions and 7 deletions

View File

@@ -1472,6 +1472,7 @@ EX namespace mirror {
}
c->monst = moNone;
}
if(!fwd) animateCorrectAttack(movei(cw2+wstep), LAYER_SMALL, moMimic);
if(c2->wall == waBigTree)
c2->wall = waSmallTree;
else if(c2->wall == waSmallTree)