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spaceship in turn-based mode attack is graphically represented by shooting a tiny missile, not by bumping
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@@ -1472,6 +1472,7 @@ EX namespace mirror {
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}
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c->monst = moNone;
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}
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if(!fwd) animateCorrectAttack(movei(cw2+wstep), LAYER_SMALL, moMimic);
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if(c2->wall == waBigTree)
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c2->wall = waSmallTree;
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else if(c2->wall == waSmallTree)
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