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spaceship in turn-based mode attack is graphically represented by shooting a tiny missile, not by bumping
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@@ -2987,7 +2987,9 @@ void celldrawer::draw() {
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ld footphase;
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applyAnimation(c, Vthrow, footphase, LAYER_THROW);
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eItem it = animations[LAYER_THROW][c].thrown_item;
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drawItemType(it, c, Vthrow, iinf[it].color, 0, false);
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if(it) drawItemType(it, c, Vthrow, iinf[it].color, 0, false);
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eMonster mo = animations[LAYER_THROW][c].thrown_monster;
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if(mo) drawMonsterType(mo, c, Vthrow, minf[mo].color, 0, minf[mo].color);
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}
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#if CAP_TEXTURE
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