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	Merge pull request #381 from jlmjlm/tabsd
Select the keyboard push-subdirection with Tab.
This commit is contained in:
		| @@ -149,6 +149,7 @@ EX void movepckeydir(int d) { | ||||
|   if(protect_memory()) return; | ||||
|    | ||||
|   movedir md = vectodir(move_destination_vec(d)); | ||||
|   md.subdir = keybd_subdir ? 1 : -1; | ||||
|      | ||||
|   if(!canmove) movepcto(md), remission(); else movepcto(md); | ||||
|   } | ||||
| @@ -618,6 +619,10 @@ EX void handleKeyNormal(int sym, int uni) { | ||||
|     else restart_game(); | ||||
|     } | ||||
|  | ||||
|   if(sym == SDLK_TAB) { | ||||
|     keybd_subdir = !keybd_subdir; | ||||
|     } | ||||
|  | ||||
|   if(sym == SDLK_ESCAPE) { | ||||
|     if(bow::fire_mode) | ||||
|       bow::switch_fire_mode(); | ||||
|   | ||||
| @@ -3597,8 +3597,9 @@ EX transmatrix applyDowndir(cell *c, const cellfunction& cf) { | ||||
|   return ddspin180(c, patterns::downdir(c, cf)); | ||||
|   } | ||||
|  | ||||
| void draw_movement_arrows(cell *c, const transmatrix& V, int df) { | ||||
| EX bool keybd_subdir; | ||||
|  | ||||
| void draw_movement_arrows(cell *c, const transmatrix& V, int df) { | ||||
|   if(viewdists) return; | ||||
|    | ||||
|   string keylist = ""; | ||||
| @@ -3628,7 +3629,7 @@ void draw_movement_arrows(cell *c, const transmatrix& V, int df) { | ||||
|  | ||||
|       if((c->type & 1) && (isStunnable(c->monst) || isPushable(c->wall))) { | ||||
|         transmatrix Centered = rgpushxto0(unshift(tC0(cwtV))); | ||||
|         int sd = md.subdir; | ||||
|         int sd = keybd_subdir ? 1 : -1; | ||||
|  | ||||
|         transmatrix T = iso_inverse(Centered) * rgpushxto0(Centered * tC0(V)) * lrspintox(Centered*tC0(V)) * spin(-sd * M_PI/S7) * xpush(0.2); | ||||
|          | ||||
|   | ||||
							
								
								
									
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								help.cpp
									
									
									
									
									
								
							
							
						
						
									
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								help.cpp
									
									
									
									
									
								
							| @@ -259,7 +259,7 @@ string pushtext(stringpar p) { | ||||
|     "\n\nNote: when pushing %the1 off a heptagonal cell, you can control the pushing direction " | ||||
|     "by clicking left or right half of the heptagon.", p); | ||||
| #if !ISMOBILE | ||||
|   s += XLAT(" With the keyboard, you can rotate the view for a similar effect (Page Up/Down)."); | ||||
|   s += XLAT(" With the keyboard, you can press Tab to invert the way the pushing direction leans."); | ||||
| #endif | ||||
|   return s; | ||||
|   } | ||||
| @@ -678,7 +678,7 @@ EX string generateHelpForMonster(eMonster m) { | ||||
|     } | ||||
|  | ||||
|   s += XLAT(minf[m].help);       | ||||
|   if(m == moPalace || m == moSkeleton) | ||||
|   if(isStunnable(m)) | ||||
|     s += pushtext(m);   | ||||
|   if(m == moTroll) s += XLAT(trollhelp2);   | ||||
|  | ||||
|   | ||||
| @@ -275,7 +275,8 @@ EX bool movepcto(int d, int subdir IS(1), bool checkonly IS(false)) { | ||||
|   checked_move_issue.type = miVALID; | ||||
|   pcmove pcm; | ||||
|   pcm.checkonly = checkonly; | ||||
|   pcm.d = d; pcm.subdir = subdir; | ||||
|   pcm.d = d; | ||||
|   pcm.subdir = subdir; | ||||
|   auto b = pcm.movepcto(); | ||||
|   global_pushto = pcm.mip.t; | ||||
|   return b; | ||||
|   | ||||
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