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brownian:: more serious work
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@@ -131,6 +131,8 @@ void initgame() {
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cwt.at = currentmap->gamestart(); cwt.spin = 0; cwt.mirrored = false;
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cwt.at->land = firstland;
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if(firstland == laBrownian) brownian::init(cwt.at);
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chaosAchieved = false;
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