From 744f03c7d67e8476f4c37d131a890daef1218e31 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sun, 23 May 2021 15:56:12 +0200 Subject: [PATCH] reduced charge limits for curses, and bonus for Draining --- orbs.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/orbs.cpp b/orbs.cpp index a57ebdea..b2666f61 100644 --- a/orbs.cpp +++ b/orbs.cpp @@ -203,12 +203,12 @@ EX void reduceOrbPowers() { reduceOrbPower(itRevolver, 6); reduceOrbPower(itOrbPurity, 30); - reduceOrbPower(itCurseWeakness, 999); - reduceOrbPower(itCurseDraining, 999); - reduceOrbPower(itCurseWater, 999); - reduceOrbPower(itCurseFatigue, 999); - reduceOrbPower(itCurseRepulsion, 999); - reduceOrbPower(itCurseGluttony, 999); + reduceOrbPower(itCurseWeakness, 199); + reduceOrbPower(itCurseDraining, 199); + reduceOrbPower(itCurseWater, 199); + reduceOrbPower(itCurseFatigue, 199); + reduceOrbPower(itCurseRepulsion, 199); + reduceOrbPower(itCurseGluttony, 199); whirlwind::calcdirs(cwt.at); items[itStrongWind] = !items[itOrbAether] && whirlwind::qdirs == 1; @@ -1621,7 +1621,7 @@ EX int orbcharges(eItem it) { return 20; case itCurseDraining: - return 60; + return 30; case itCurseWater: return 20;