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created a function init_heptagon which does tailored_alloc and clears the data
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@@ -506,9 +506,7 @@ struct hrmap_crystal : hrmap_standard {
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heptagon *get_heptagon_at(coord c, int deg) {
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if(heptagon_at.count(c)) return heptagon_at[c];
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heptagon*& h = heptagon_at[c];
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h = tailored_alloc<heptagon> (deg);
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h->alt = NULL;
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h->cdata = NULL;
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h = init_heptagon(deg);
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h->c7 = newCell(deg, h);
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/* in {6,4} we need emeraldval for some patterns, including (bitruncated) football and (bitruncated) three-color */
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@@ -519,7 +517,6 @@ struct hrmap_crystal : hrmap_standard {
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h->emeraldval ^= ((c[2] & 2) << 1);
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if(c[0] & 2) h->emeraldval ^= 1;
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h->distance = 0;
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if(ginf[gCrystal].vertex == 3)
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h->fiftyval = fiftyrule(c);
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for(int i=0; i<cs.dim; i++) h->distance += abs(c[i]);
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