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	anims:: record_animation now does shmup::turn, e.g. to work with RogueViz state changes
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		| @@ -530,8 +530,10 @@ string animfile = "animation-%04d.png"; | ||||
|  | ||||
| bool record_animation() { | ||||
|   lastticks = 0; | ||||
|   ticks = 0; | ||||
|   for(int i=0; i<noframes; i++) { | ||||
|     ticks = i * period / noframes; | ||||
|     int newticks = i * period / noframes; | ||||
|     while(ticks < newticks) shmup::turn(1), ticks++; | ||||
|     apply(); | ||||
|     conformal::configure(); | ||||
|     if(conformal::on) { | ||||
|   | ||||
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