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made Bringris, Nil Rider, and Relative Hell compile after changes
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@@ -1296,14 +1296,14 @@ void visual_menu() {
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dialog::addSelItem(XLAT("iterations in raycasting"), its(ray::max_iter_current()), 's');
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dialog::add_action([&] {
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dialog::editNumber(ray::max_iter_current(), 0, 600, 1, 60, XLAT("iterations in raycasting"), "");
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dialog::reaction = ray::reset_raycaster;
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auto& di = dialog::editNumber(ray::max_iter_current(), 0, 600, 1, 60, XLAT("iterations in raycasting"), "");
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di.reaction = ray::reset_raycaster;
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});
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dialog::addSelItem(XLAT("reflective walls in raycasting"), fts(ray::reflect_val), 'R');
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dialog::add_action([&] {
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dialog::editNumber(ray::reflect_val, 0, 1, 0.1, 0, XLAT("reflective walls"), "");
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dialog::reaction = ray::reset_raycaster;
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auto& di = dialog::editNumber(ray::reflect_val, 0, 1, 0.1, 0, XLAT("reflective walls"), "");
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di.reaction = ray::reset_raycaster;
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});
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dialog::addSelItem(XLAT("cells to draw per level"), its(draw_per_level), 'R');
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