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rogueviz::smoothcam:: disable sm::SIDE
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66f0e22dae
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@ -140,7 +140,7 @@ transmatrix try_harder_relative_matrix(cell *at, cell *from) {
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}
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void edit_segment(int aid) {
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cmode = sm::SIDE;
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cmode = 0;
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gamescreen(0);
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dialog::init(XLAT("animation segment"), 0xFFFFFFFF, 150, 0);
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dialog::addSelItem("interval", fts(anims[aid].start_interval), 'i');
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@ -180,7 +180,7 @@ void edit_segment(int aid) {
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void generate_trace();
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void edit_step(animation& anim, int id) {
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cmode = sm::SIDE;
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cmode = 0;
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gamescreen(0);
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dialog::init(XLAT("animation step"), 0xFFFFFFFF, 150, 0);
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auto& f = anim.frames[id];
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@ -267,7 +267,7 @@ ld c_front_dist = 0, c_up_dist = 0;
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void handle_animation(ld t);
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void show() {
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cmode = sm::SIDE;
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cmode = 0;
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gamescreen(0);
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draw_crosshair();
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dialog::init(XLAT("smooth camera"), 0xFFFFFFFF, 150, 0);
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