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variant:: first version
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19
complex.cpp
19
complex.cpp
@@ -2084,6 +2084,10 @@ namespace heat {
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newfires.emplace_back(c2, 12);
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else if(cellHalfvine(c2) && last && last->wall == c2->wall)
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newfires.emplace_back(c2, 12);
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else if(c2->wall == waExplosiveBarrel)
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newfires.emplace_back(c2, 12);
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else if(c2->wall == waFireTrap)
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newfires.emplace_back(c2, 12);
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// both halfvines have to be near fire at once
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last = c2;
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}
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@@ -2108,13 +2112,26 @@ namespace heat {
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}
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if(c->wparam == 4) c->wparam = 0;
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}
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if(c->wall == waFireTrap && c->wparam && !shmup::on) {
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c->wparam++;
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if(c->wparam == 3) {
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c->wall = waNone;
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explosion(c, 5, 10);
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}
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}
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}
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for(int i=0; i<isize(newfires); i++) {
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cell* c = newfires[i].first;
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int qty = newfires[i].second;
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qty /= 2;
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if(c->wall == waBonfireOff) activateActiv(c, false);
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if(c->wall == waExplosiveBarrel) explodeBarrel(c);
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else if(c->wall == waFireTrap) {
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if(c->wparam == 0) c->wparam = 1;
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continue;
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}
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else if(c->wall == waBonfireOff) activateActiv(c, false);
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else if(cellHalfvine(c)) destroyHalfvine(c, waPartialFire, 6);
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else makeflame(c, qty, false);
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if(c->wparam < qty) c->wparam = qty;
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