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animations: added movement angle 2
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@ -1097,7 +1097,7 @@ enum eMovementAnimation {
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EX eMovementAnimation ma;
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EX ld shift_angle, movement_angle;
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EX ld shift_angle, movement_angle, movement_angle_2;
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EX ld normal_angle = 90;
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EX ld period = 10000;
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EX int noframes = 30;
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@ -1254,9 +1254,11 @@ EX void apply() {
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if(GDIM == 3) {
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rotate_view(spin(-movement_angle * degree));
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rotate_view(cspin(1, 2, normal_angle * degree));
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rotate_view(spin(-movement_angle_2 * degree));
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}
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rotate_view(spin(2 * M_PI * t / period));
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if(GDIM == 3) {
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rotate_view(spin(movement_angle_2 * degree));
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rotate_view(cspin(2, 1, normal_angle * degree));
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rotate_view(spin(movement_angle * degree));
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}
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@ -1819,6 +1821,7 @@ auto animhook = addHook(hooks_frame, 100, display_animation)
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addsaver(anims::rug_shift_angle, "rug forward shift angle", 0);
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addsaver(anims::a, "a", 0);
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addsaver(anims::b, "b", 0);
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param_f(anims::movement_angle_2, "movement angle 2", 0);
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#endif
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});
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