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ads-game:: configurable scale

This commit is contained in:
Zeno Rogue
2022-09-18 13:03:14 +02:00
parent 00b2dc522a
commit 707247d297
5 changed files with 12 additions and 7 deletions

View File

@@ -62,6 +62,9 @@ void restart();
/** all the missiles and objects currently displayed */
vector<struct ads_object*> displayed;
/** how much should be the objects scaled */
ld scale = 1;
color_t missile_color = 0xFF0000FF;
bool game_over;