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crystal rug rotate
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@ -321,6 +321,10 @@ EX void handlePanning(int sym, int uni) {
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auto roll = [&] (int dir, ld val) {
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if(GDIM == 3 && anyshiftclick)
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shift_view(ctangent(dir, -val)), didsomething = true, playermoved = false; /* -val because shift reverses */
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#if CAP_CRYSTAL
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else if(rug::rug_control() && rug::in_crystal())
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crystal::apply_rotation(cspin(dir, 2, val));
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#endif
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else if(GDIM == 3)
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rotate_view(cspin(dir, 2, val)), didsomething = true;
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else
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@ -710,6 +714,10 @@ EX void mainloopiter() {
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auto roll = [&] (int dir, ld val) {
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if(GDIM == 3 && anyshiftclick)
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shift_view(ctangent(dir, -val)); /* -val because shift reverses */
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#if CAP_CRYSTAL
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else if(rug::rug_control() && rug::in_crystal())
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crystal::apply_rotation(cspin(dir, 2, val));
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#endif
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else
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rotate_view(GDIM == 2 ? cpush(dir, val) : cspin(dir, 2, val));
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didsomething = true, playermoved = playermoved && GDIM == 3;
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