Animated Die are now distinct from HexDemon, for alt geometries

This commit is contained in:
Zeno Rogue
2021-06-01 13:07:55 +02:00
parent 12c1009039
commit 6fb5cc879e
4 changed files with 24 additions and 3 deletions
+1
View File
@@ -2086,6 +2086,7 @@ EX void movemonsters() {
groupmove(moNorthPole, 0); */
DEBB(DF_TURN, ("bugs"));
if(havewhat & HF_HEXD) groupmove(moHexDemon, 0);
if(havewhat & HF_DICE) groupmove(moAnimatedDie, 0);
if(havewhat & HF_ALT) groupmove(moAltDemon, 0);
if(havewhat & HF_MONK) groupmove(moMonk, 0);