Merge branch 'master' into hooks-naming

This commit is contained in:
Zeno Rogue
2020-04-19 13:39:07 +02:00
committed by GitHub
62 changed files with 3910 additions and 2984 deletions
+6 -6
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@@ -395,15 +395,15 @@ void bantar_frame() {
map<int, map<int, vector<unique_ptr<drawqueueitem>>>> xptds;
for(int i=0; i<4; i++) for(auto& p: subscr[i])
xptds[int(p->prio)][i].push_back(move(p));
for(auto& sm: xptds) for(auto& sm2: sm.second) {
int i = sm2.first;
ptds.clear();
for(auto& p: sm2.second) ptds.push_back(move(p));
vid.scale = .5;
vid.xposition = (!(i&2)) ? xdst : -xdst;
vid.yposition = (!(i&1)) ? ydst : -ydst;
pconf.scale = .5;
pconf.xposition = (!(i&2)) ? xdst : -xdst;
pconf.yposition = (!(i&1)) ? ydst : -ydst;
calcparam();
drawqueue();
}
@@ -436,8 +436,8 @@ void bantar_anim() {
breakanim = true;
}
mapeditor::drawplayer = true;
vid.xposition = vid.yposition = 0;
vid.scale = 1;
pconf.xposition = pconf.yposition = 0;
pconf.scale = 1;
}
bool bmap;
+1 -1
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@@ -145,7 +145,7 @@ void collatz_video(const string &fname) {
if(vizid == &collatz_id) {
sightrange_bonus = 3;
genrange_bonus = 3;
dronemode = true; vid.camera_angle = -45; rog3 = true; patterns::whichShape = '8';
dronemode = true; pconf.camera_angle = -45; rog3 = true; patterns::whichShape = '8';
vid.aurastr = 512;
collatz::lookup(763, 60);
+2 -2
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@@ -103,7 +103,7 @@ namespace flocking {
for(int i=0; i<isize(cl.lst); i++) {
cell *c2 = cl.lst[i];
transmatrix T = calc_relative_matrix(c2, c1, C0);
if(hypot_d(WDIM, inverse_exp(tC0(T), iTable, false)) <= check_range) {
if(hypot_d(WDIM, inverse_exp(tC0(T))) <= check_range) {
relmatrices[c1][c2] = T;
forCellEx(c3, c2) cl.add(c3);
}
@@ -198,7 +198,7 @@ namespace flocking {
// at2 is like m2->at but relative to m->at
// m2's position relative to m (tC0 means *(0,0,1))
hyperpoint ac = inverse_exp(tC0(at2), iTable, false);
hyperpoint ac = inverse_exp(tC0(at2));
if(use_rot) ac = Rot * ac;
// distance and azimuth to m2
+4 -1
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@@ -2,6 +2,8 @@
#include "../hyper.h"
#if !ISWEB
namespace hr {
eGeometry gJanko1(eGeometry(-1));
@@ -27,7 +29,7 @@ struct jmatrix : array<array<int, 7>, 7> {
};
vector<jmatrix> jms;
unordered_map<jmatrix, int> ids;
std::unordered_map<jmatrix, int> ids;
jmatrix J, Z, id;
@@ -142,3 +144,4 @@ auto shot_hooks = addHook(hooks_args, 100, [] {
}
#endif
+4 -4
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@@ -638,11 +638,11 @@ void draw_ncee() {
nctinf2.tvertices.clear();
ld map_ypos = vid.yres * (mapping_split + 1) / 2 - cd->ycenter;
ld sca2 = (vid.yres * (1-mapping_split) / 2 - 10) / vid.scale;
ld sca2 = (vid.yres * (1-mapping_split) / 2 - 10) / pconf.scale;
if(show_mapping) {
for(int iter=-10; iter<=10; iter++) {
ld maxx = period * vid.scale / 4;
ld maxx = period * pconf.scale / 4;
ld scax = sca2 * maxx / 0.5;
ld xpos = scax * 2 * iter;
curvepoint(hpxy(xpos-scax, map_ypos-sca2));
@@ -714,7 +714,7 @@ void draw_ncee() {
z = !z;
for(int s=0; s<3; s++) {
curvepoint(hc(c[s].x, c[s].y));
nctinf.tvertices.push_back(glhr::makevertex((vx[c[s].y][c[s].x]/cscale-delta)*vid.scale/2+.5, vy[c[s].y][c[s].x]*vid.scale/2+.5, 0));
nctinf.tvertices.push_back(glhr::makevertex((vx[c[s].y][c[s].x]/cscale-delta)*pconf.scale/2+.5, vy[c[s].y][c[s].x]*pconf.scale/2+.5, 0));
}
};
@@ -800,7 +800,7 @@ void prepare_ncee_map() {
dynamicval<int> cgl(vid.cells_generated_limit, 9999999);
dynamicval<bool> r(rug::display_warning, false);
// vid.consider_shader_projection = false;
vid.scale = 0.5;
pconf.scale = 0.5;
rug::init();
rug::prepareTexture();
rug::rugged = false;
+2 -2
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@@ -34,7 +34,7 @@ array<hyperpoint, 3> mts;
rug::rugpoint *pt(hyperpoint h, hyperpoint c, int id) {
auto r = rug::addRugpoint(C0, -1);
r->flat = h;
r->native = h;
r->x1 = (1 + c[0]) / 16 + (id/8) / 8.;
r->y1 = (1 + c[1]) / 16 + (id%8) / 8.;
r->valid = true;
@@ -190,7 +190,7 @@ void run_snub(int v, int w) {
create_model();
printf("points = %d tris = %d side = %d\n", isize(rug::points), isize(rug::triangles), isize(sideangles));
rug::model_distance = euclid ? 4 : 2;
rug::rug_perspective = hyperbolic;
vid.rug_config.model = hyperbolic ? mdPerspective : mdEquidistant;
showstartmenu = false;
snubon = true;
rug::invert_depth = hyperbolic;
+5 -5
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@@ -30,7 +30,7 @@ hyperpoint spcoord(hyperpoint h) {
rug::rugpoint *pt(hyperpoint h, hyperpoint c) {
auto r = rug::addRugpoint(C0, -1);
r->flat = spcoord(h);
r->native = spcoord(h);
r->x1 = c[0];
r->y1 = c[1];
r->valid = true;
@@ -120,17 +120,17 @@ void make_staircase() {
println(hlog, "scurvature = ", scurvature, " progress = ", progress, " strafe=", strafex, ",", strafey);
rug::renderonce = true;
rug::rug_perspective = true;
vid.rug_config.model = mdPerspective;
if(scurvature > -1e-6 && scurvature < 1e-6) {
rug::gwhere = gEuclid;
rug::gwhere = rug::rgEuclid;
acurvature = 1;
}
else if(scurvature < 0) {
rug::gwhere = gNormal;
rug::gwhere = rug::rgHyperbolic;
acurvature = -scurvature;
}
else {
rug::gwhere = gSphere;
rug::gwhere = rug::rgSphere;
acurvature = scurvature;
}
rug::ruggospeed = acurvature;
-4
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@@ -87,13 +87,9 @@ bool sunflower_cell(cell *c, transmatrix V) {
if(adjust_rug) {
using namespace rug;
if(rug_perspective)
push_all_points(2, +model_distance);
model_distance = sqrt(zdensity) * distance_per_rug;
if(rug_perspective)
push_all_points(2, -model_distance);
}
iqty = qty;
+1 -1
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@@ -113,7 +113,7 @@ int readArgs() {
if(0) ;
else if(argis("-tol")) {
else if(argis("-tree")) {
PHASE(3); shift(); tree::read(args());
}
+2 -2
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@@ -111,9 +111,9 @@ struct trianglemaker {
// println(hlog, "uds = ", uds);
for(int a=0; a<3; a++) println(hlog, sqhypot_d(3, inverse_exp(start + ds[a] * ca, iTable, false)));
for(int a=0; a<3; a++) println(hlog, sqhypot_d(3, inverse_exp(start + ds[a] * ca)));
for(int a=0; a<3; a++) println(hlog, sqhypot_d(3, inverse_exp(uds[a], iTable, false)));
for(int a=0; a<3; a++) println(hlog, sqhypot_d(3, inverse_exp(uds[a])));
// compute cube vertices