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replaced some instances of double to ld, so that everything compiles when ld is redefined to float

This commit is contained in:
Zeno Rogue
2019-05-04 18:28:03 +02:00
parent aefea03ce1
commit 6e26508a77
8 changed files with 15 additions and 15 deletions

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@@ -1418,8 +1418,8 @@ hyperpoint keytarget(int i) {
return 0;
} */
double getSwordSize() { return sword_size; }
double getHornsSize() { return scalefactor * 0.33; }
ld getSwordSize() { return sword_size; }
ld getHornsSize() { return scalefactor * 0.33; }
// used in 3D
transmatrix swordmatrix[MAXPLAYER];