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yet another compilation error without CAP_TEXTURE fixed

This commit is contained in:
Zeno Rogue 2018-08-04 18:17:42 +02:00
parent d6c1f58adb
commit 6e1ba9e771

View File

@ -4638,8 +4638,11 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
if(!shmup::on && sword::at(c)) { if(!shmup::on && sword::at(c)) {
queuepolyat(V, shDisk, 0xC0404040, PPR_SWORDMARK); queuepolyat(V, shDisk, 0xC0404040, PPR_SWORDMARK);
} }
if(!texture::using_aura()) addaura(tC0(V), zcol, fd); #if CAP_TEXTURE
if(!texture::using_aura())
#endif
addaura(tC0(V), zcol, fd);
int ad = airdist(c); int ad = airdist(c);
if(ad == 1 || ad == 2) { if(ad == 1 || ad == 2) {