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	Trollheim does not generate adjacent non-unlocked troll lands
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		@@ -607,7 +607,7 @@ EX eLand getNewLand(eLand old) {
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    if(isTrollLand(old)) LIKELY tab[cnt++] = laTrollheim;
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    if(old == laTrollheim) for(int i=0; i<landtypes; i++) {
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      eLand l2 = eLand(i);
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      if(isTrollLand(l2)) LIKELY tab[cnt++] = l2;
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      if(isTrollLand(l2) && landUnlocked(l2)) LIKELY tab[cnt++] = l2;
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      }
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    }
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