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further work on textures
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@@ -346,7 +346,7 @@ void showDisplayMode() {
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#endif
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#if CAP_TEXTURE
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dialog::addBoolItem(XLAT("texture mode"), texture_on, 't');
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dialog::addBoolItem(XLAT("texture mode"), texture::tstate == texture::tsActive, 't');
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#endif
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@@ -372,8 +372,8 @@ void showDisplayMode() {
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if(xuni == 'z') editScale();
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if(xuni == 't') pushScreen(showTextureMenu);
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if(xuni == 't') pushScreen(texture::showMenu);
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if(xuni == 'm') { vid.monmode += 60 + (shiftmul > 0 ? 1 : -1); vid.monmode %= 6; }
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if(xuni == '9') pushScreen(show3D);
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