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rogueviz graph:: fix hilite

This commit is contained in:
Zeno Rogue 2021-04-23 20:53:25 +02:00
parent d37895b051
commit 6c15ff6d70

View File

@ -602,8 +602,8 @@ bool drawVertex(const shiftmatrix &V, cell *c, shmup::monster *m) {
bool hilite = false;
if(vdata[oi].special && vdata[oj].special && specialmark) hilite = true;
else if(svg::in || inHighQual) hilite = false;
else if(vd1.m == shmup::lmousetarget) hilite = true;
else if(vd2.m == shmup::lmousetarget) hilite = true;
else if(vd1.m == shmup::mousetarget) hilite = true;
else if(vd2.m == shmup::mousetarget) hilite = true;
else if(oi == lid || oj == lid) hilite = true;
if(ei->weight < (hilite ? ei->type->visible_from_hi : ei->type->visible_from)) continue;