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factored elementalXY

This commit is contained in:
Zeno Rogue 2019-08-06 20:56:37 +02:00
parent 4d66505b66
commit 6bd4d748f0

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@ -822,6 +822,25 @@ void setLandQuotient(cell *c) {
if(specialland == laWestWall) c->land = laCrossroads4; if(specialland == laWestWall) c->land = laCrossroads4;
} }
void elementalXY(cell *c, int x, int y, bool make_wall) {
if(x > 0 && y > 0) setland(c, laEFire);
else if(x > 0 && y < 0) setland(c, laEAir);
else if(x < 0 && y < 0) setland(c, laEWater);
else if(x < 0 && y > 0) setland(c, laEEarth);
else if(x > 0)
c->land = laElementalWall, c->barleft = laEAir, c->barright = laEFire;
else if(x < 0)
c->land = laElementalWall, c->barleft = laEEarth, c->barright = laEWater;
else if(y > 0)
c->land = laElementalWall, c->barleft = laEEarth, c->barright = laEFire;
else if(y < 0)
c->land = laElementalWall, c->barleft = laEAir, c->barright = laEWater;
if(x == 0 && y == 0)
c->land = laElementalWall, c->wall = waBarrier;
else if(c->land == laElementalWall && make_wall)
c->wall = getElementalWall(hrand(2) ? c->barleft : c->barright);
}
void setLandSphere(cell *c) { void setLandSphere(cell *c) {
setland(c, specialland); setland(c, specialland);
if(specialland == laWarpCoast) if(specialland == laWarpCoast)
@ -832,20 +851,7 @@ void setLandSphere(cell *c) {
if(specialland == laElementalWall) { if(specialland == laElementalWall) {
int x = getHemisphere(c, 1); int x = getHemisphere(c, 1);
int y = getHemisphere(c, 2); int y = getHemisphere(c, 2);
if(x > 0 && y > 0) setland(c, laEFire); elementalXY(c, x, y, (c->type != 6 || GOLDBERG));
else if(x > 0 && y < 0) setland(c, laEAir);
else if(x < 0 && y < 0) setland(c, laEWater);
else if(x < 0 && y > 0) setland(c, laEEarth);
else if(x > 0)
c->land = laElementalWall, c->barleft = laEAir, c->barright = laEFire;
else if(x < 0)
c->land = laElementalWall, c->barleft = laEEarth, c->barright = laEWater;
else if(y > 0)
c->land = laElementalWall, c->barleft = laEEarth, c->barright = laEFire;
else if(y < 0)
c->land = laElementalWall, c->barleft = laEAir, c->barright = laEWater;
if(c->land == laElementalWall && (c->type != 6 || GOLDBERG))
c->wall = getElementalWall(hrand(2) ? c->barleft : c->barright);
} }
if(!euwrap) if(!euwrap)
if(specialland == laCrossroads || specialland == laCrossroads2 || specialland == laCrossroads3 || specialland == laTerracotta) { if(specialland == laCrossroads || specialland == laCrossroads2 || specialland == laCrossroads3 || specialland == laTerracotta) {