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gp::loc now better
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parent
0cb93afad7
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64
goldberg.cpp
64
goldberg.cpp
@ -13,7 +13,28 @@ namespace hr {
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EX namespace gp {
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#if HDR
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typedef pair<int, int> loc;
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struct loc : pair<int, int> {
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loc() {}
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loc(int x, int y) : pair<int,int> (x,y) {}
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loc operator+(loc e2) {
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return loc(first+e2.first, second+e2.second);
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}
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loc operator-(loc e2) {
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return loc(first-e2.first, second-e2.second);
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}
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loc operator*(loc e2) {
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return loc(first*e2.first-second*e2.second,
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first*e2.second + e2.first*second + (S3 == 3 ? second*e2.second : 0));
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}
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loc operator*(int i) {
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return loc(first*i, second*i);
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}
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};
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struct local_info {
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int last_dir;
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@ -25,42 +46,25 @@ EX namespace gp {
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EX local_info draw_li;
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EX loc operator+(loc e1, loc e2) {
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return make_pair(e1.first+e2.first, e1.second+e2.second);
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}
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EX loc operator-(loc e1, loc e2) {
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return make_pair(e1.first-e2.first, e1.second-e2.second);
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}
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EX loc operator*(loc e1, loc e2) {
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return make_pair(e1.first*e2.first-e1.second*e2.second,
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e1.first*e2.second + e2.first*e1.second + (S3 == 3 ? e1.second*e2.second : 0));
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}
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loc operator*(loc e1, int i) {
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return loc(e1.first*i, e1.second*i);
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}
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EX loc eudir(int d) {
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if(S3 == 3) {
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d %= 6; if (d < 0) d += 6;
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switch(d) {
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case 0: return make_pair(1, 0);
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case 1: return make_pair(0, 1);
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case 2: return make_pair(-1, 1);
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case 3: return make_pair(-1, 0);
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case 4: return make_pair(0, -1);
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case 5: return make_pair(1, -1);
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default: return make_pair(0, 0);
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case 0: return loc(1, 0);
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case 1: return loc(0, 1);
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case 2: return loc(-1, 1);
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case 3: return loc(-1, 0);
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case 4: return loc(0, -1);
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case 5: return loc(1, -1);
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default: return loc(0, 0);
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}
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}
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else switch(d&3) {
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case 0: return make_pair(1, 0);
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case 1: return make_pair(0, 1);
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case 2: return make_pair(-1, 0);
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case 3: return make_pair(0, -1);
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default: return make_pair(0, 0);
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case 0: return loc(1, 0);
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case 1: return loc(0, 1);
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case 2: return loc(-1, 0);
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case 3: return loc(0, -1);
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default: return loc(0, 0);
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}
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}
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@ -145,7 +145,7 @@ heptagon *buildHeptagon(heptagon *parent, int d, hstate s, int pard = 0, int fix
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int dm = hs.at->distance;
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hs += -1; hs += wstep;
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int d0 = hs.at->distance;
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h->distance = gp::solve_triangle(dm, d0, d1, gp::operator* (gp::param, gp::loc(-1,1)));
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h->distance = gp::solve_triangle(dm, d0, d1, gp::param * gp::loc(-1,1));
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}
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else if(S3 == 4 && GOLDBERG && h->c.spin(0) == S7-1 && among(h->move(0)->c.spin(0), S7-2, S7-3) && h->move(0)->move(0)->s != hsOrigin) {
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heptspin hs(h, 0);
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@ -155,7 +155,7 @@ heptagon *buildHeptagon(heptagon *parent, int d, hstate s, int pard = 0, int fix
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int dm = hs.at->distance;
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hs += 1; hs += wstep;
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int d1 = hs.at->distance;
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h->distance = gp::solve_triangle(dm, d0, d1, gp::operator* (gp::param, gp::loc(1,1)));
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h->distance = gp::solve_triangle(dm, d0, d1, gp::param * gp::loc(1,1));
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}
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else if(S3 == 4 && GOLDBERG && h->c.spin(0) >= 2 && h->c.spin(0) <= S7-2) {
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h->distance = parent->distance + gp::dist_2();
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@ -167,7 +167,7 @@ heptagon *buildHeptagon(heptagon *parent, int d, hstate s, int pard = 0, int fix
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int d0 = parent->distance;
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int d1 = createStep(parent, S7-1)->distance;
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int dm = createStep(parent, 0)->distance;
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h->distance = gp::solve_triangle(dm, d0, d1, gp::operator* (gp::param, gp::loc(1,1)));
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h->distance = gp::solve_triangle(dm, d0, d1, gp::param * gp::loc(1,1));
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} else
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#endif
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h->distance = parent->distance + gp::dist_1();
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@ -178,7 +178,7 @@ heptagon *buildHeptagon(heptagon *parent, int d, hstate s, int pard = 0, int fix
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int d0 = parent->distance;
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int d1 = createStep(parent, S7-2)->distance;
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int dm = createStep(parent, S7-1)->distance;
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h->distance = gp::solve_triangle(dm, d0, d1, gp::operator* (gp::param, gp::loc(1,1)));
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h->distance = gp::solve_triangle(dm, d0, d1, gp::param * gp::loc(1,1));
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} else
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#endif
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h->distance = createStep(h->move(0), (h->c.spin(0)+2)%S7)->distance + gp::dist_3();
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