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rewritten undo: part 1a
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@@ -814,9 +814,6 @@ bool pcmove::attack() {
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else
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else
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mip.t = c2;
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mip.t = c2;
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}
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}
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if(c2->monst == moTroll || c2->monst == moFjordTroll ||
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c2->monst == moForestTroll || c2->monst == moStormTroll || c2->monst == moVineSpirit)
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mip.t = c2;
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if(havePushConflict(mip.t, checkonly)) return false;
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if(havePushConflict(mip.t, checkonly)) return false;
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