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rogueviz:: added guards to rogueviz.h, and also added addHook macros which return 0 with no CAP_RVSLIDES
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@ -70,18 +70,22 @@ namespace rogueviz {
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extern vector<int> legend;
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extern vector<int> legend;
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extern vector<cell*> named;
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extern vector<cell*> named;
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#if CAP_TEXTURE
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struct rvimage {
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struct rvimage {
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basic_textureinfo tinf;
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basic_textureinfo tinf;
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texture::texture_data tdata;
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texture::texture_data tdata;
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vector<hyperpoint> vertices;
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vector<hyperpoint> vertices;
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};
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};
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#endif
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extern int brm_limit;
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extern int brm_limit;
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struct colorpair {
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struct colorpair {
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color_t color1, color2;
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color_t color1, color2;
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char shade;
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char shade;
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#if CAP_TEXTURE
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shared_ptr<rvimage> img;
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shared_ptr<rvimage> img;
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#endif
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colorpair(color_t col = 0xC0C0C0FF) { shade = 0; color1 = color2 = col; }
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colorpair(color_t col = 0xC0C0C0FF) { shade = 0; color1 = color2 = col; }
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};
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};
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@ -141,12 +145,15 @@ namespace rogueviz {
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void close();
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void close();
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extern bool showlabels;
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extern bool showlabels;
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namespace pres {
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namespace pres {
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using namespace hr::tour;
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using namespace hr::tour;
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#if CAP_RVSLIDES
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inline hookset<void(string, vector<slide>&)> hooks_build_rvtour;
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inline hookset<void(string, vector<slide>&)> hooks_build_rvtour;
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slide *gen_rvtour();
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slide *gen_rvtour();
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#if CAP_TEXTURE
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void draw_texture(texture::texture_data& tex);
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void draw_texture(texture::texture_data& tex);
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#endif
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template<class T, class U> function<void(presmode)> roguevizslide(char c, const T& t, const U& f) {
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template<class T, class U> function<void(presmode)> roguevizslide(char c, const T& t, const U& f) {
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return [c,t,f] (presmode mode) {
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return [c,t,f] (presmode mode) {
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@ -225,6 +232,7 @@ function<void(presmode)> roguevizslide_action(char c, const T& t, const U& act)
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inline ld angle = 0;
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inline ld angle = 0;
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inline int dir = -1;
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inline int dir = -1;
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hyperpoint p2(ld x, ld y);
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hyperpoint p2(ld x, ld y);
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#endif
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}
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}
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void createViz(int id, cell *c, transmatrix at);
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void createViz(int id, cell *c, transmatrix at);
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@ -268,6 +276,7 @@ namespace objmodels {
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return int(ceil(maxlen));
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return int(ceil(maxlen));
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}
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}
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#if CAP_TEXTURE
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struct model {
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struct model {
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string path, fname;
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string path, fname;
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@ -297,9 +306,19 @@ namespace objmodels {
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};
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};
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void add_model_settings();
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void add_model_settings();
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#endif
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}
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}
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#if CAP_RVSLIDES
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#define addHook_rvslides(x, y) addHook(rogueviz::pres::hooks_build_rvtour, x, y)
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#define addHook_slideshows(x, y) addHook(tour::ss::hooks_extra_slideshows, x, y)
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#define addHook_rvtour(x, y) addHook(pres::hooks_build_rvtour, x, y)
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#else
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#define addHook_rvslides(x, y) 0
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#define addHook_slideshows(x, y) 0
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#define addHook_rvtour(x, y) 0
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#endif
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}
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}
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#endif
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#endif
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