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fixed c->land == waBoat to wall
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cbd8c77636
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2
game.cpp
2
game.cpp
@ -3432,7 +3432,7 @@ EX bool makeEmpty(cell *c) {
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c->wall = waCavefloor;
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else if(c->land == laDeadCaves)
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c->wall = waDeadfloor2;
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else if(c->land == laCaribbean || c->land == laOcean || c->land == laWhirlpool || c->land == laLivefjord || c->land == laWarpSea || c->land == laKraken || c->land == waBoat)
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else if(c->land == laCaribbean || c->land == laOcean || c->land == laWhirlpool || c->land == laLivefjord || c->land == laWarpSea || c->land == laKraken || c->wall == waBoat)
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c->wall = waBoat; // , c->item = itOrbYendor;
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else if(c->land == laMinefield)
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c->wall = waMineOpen;
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