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	version 13.0t
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		| @@ -5355,3 +5355,22 @@ Improvements to the map/shape/draw editor: | ||||
| - font selection | ||||
| - configurable colors in Prairie/Mountain/Ivory/Freefall/Yendorian stripes | ||||
| - custom land list mode now can configure PTM runs/multipliers | ||||
|  | ||||
| 2024-07-27 23:28 Update 13.0t | ||||
| Mostly bug fixes: | ||||
| - fixes to custom land list PTM settings saving | ||||
| - PTM (etc) scores saved in other modes were incorrectly loaded as standard mode | ||||
| - PTM title line no longer obscures the stats of the top land in high resolution | ||||
| - do not flip the player when having Orb of the Frog | ||||
| - if you have Orb of Safety, your game will be saved (even if you have 0 treasure) | ||||
| - setting custom land difficulty to 0 no longer crashes the game | ||||
| - improved the map editor with 'centered menu' option and narrower screens | ||||
| - improved the performance of map editor (especially with 'snap to the grid' option) | ||||
| - pressing 0..9 keys now changes the radius in map editor | ||||
| - fixed some cases when 'empty canvas' had random walls | ||||
| - binary-like tilings (including Solv) work again | ||||
| - some SL2 fixes and improvements | ||||
| - saving PNGn should no longer crash the game | ||||
|  | ||||
| - changed the default color in drawing tool to red | ||||
| - also the parser accepts e.g. `lands_at(25)` to give the number of lands at 25 treasures | ||||
|   | ||||
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