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removed thematic -- could not make it cool
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@@ -241,7 +241,6 @@ EX void initgame() {
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splitrocks = 0;
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if(firstland == laElementalWall) cwt.at->land = randomElementalLand();
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if(firstland == laThematic) cwt.at->land = getNewThematic(firstland);
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resetview();
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createMov(cwt.at, 0);
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