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rogueviz:: unity build with CAP_ROGUEVIZ works again

This commit is contained in:
Zeno Rogue 2021-04-07 18:31:27 +02:00
parent 871d103f9a
commit 6926b20bc6
2 changed files with 4 additions and 1 deletions

View File

@ -5,6 +5,8 @@
#define RVPATH HYPERPATH "rogueviz/" #define RVPATH HYPERPATH "rogueviz/"
namespace rogueviz { namespace rogueviz {
#ifndef RV_ALL
namespace cylon { namespace cylon {
extern void enable(); extern void enable();
extern bool cylanim; extern bool cylanim;
@ -48,7 +50,7 @@ namespace ply {
void enable(); void enable();
extern rogueviz::objmodels::model staircase; extern rogueviz::objmodels::model staircase;
} }
#endif
} }
namespace hr { namespace hr {

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@ -45,6 +45,7 @@
#include "planets.cpp" #include "planets.cpp"
#include "hyperbolic-analogs.cpp" #include "hyperbolic-analogs.cpp"
#define RV_ALL
#include "simple-impossible.cpp" #include "simple-impossible.cpp"
#include "ascending-descending.cpp" #include "ascending-descending.cpp"
#include "balls.cpp" #include "balls.cpp"