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rogueviz:: unity build with CAP_ROGUEVIZ works again
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@@ -5,6 +5,8 @@
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#define RVPATH HYPERPATH "rogueviz/"
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#define RVPATH HYPERPATH "rogueviz/"
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namespace rogueviz {
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namespace rogueviz {
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#ifndef RV_ALL
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namespace cylon {
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namespace cylon {
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extern void enable();
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extern void enable();
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extern bool cylanim;
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extern bool cylanim;
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@@ -48,7 +50,7 @@ namespace ply {
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void enable();
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void enable();
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extern rogueviz::objmodels::model staircase;
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extern rogueviz::objmodels::model staircase;
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}
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}
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#endif
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}
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}
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namespace hr {
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namespace hr {
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@@ -45,6 +45,7 @@
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#include "planets.cpp"
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#include "planets.cpp"
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#include "hyperbolic-analogs.cpp"
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#include "hyperbolic-analogs.cpp"
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#define RV_ALL
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#include "simple-impossible.cpp"
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#include "simple-impossible.cpp"
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#include "ascending-descending.cpp"
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#include "ascending-descending.cpp"
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#include "balls.cpp"
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#include "balls.cpp"
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