mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2026-05-01 04:51:22 +00:00
major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
This commit is contained in:
24
tour.cpp
24
tour.cpp
@@ -136,7 +136,7 @@ bool handleKeyTour(int sym, int uni) {
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if(sym == '2') {
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dynamicval<eGeometry> g(geometry, gEuclid);
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if(cwt.c->land != laCanvas && !land_validity(cwt.c->land).quality_level) {
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if(cwt.at->land != laCanvas && !land_validity(cwt.at->land).quality_level) {
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addMessage(XLAT("This land has no Euclidean version."));
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return true;
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}
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@@ -144,7 +144,7 @@ bool handleKeyTour(int sym, int uni) {
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if(sym == '1') {
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dynamicval<eGeometry> g(geometry, gSphere);
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if(cwt.c->land != laCanvas && !land_validity(cwt.c->land).quality_level) {
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if(cwt.at->land != laCanvas && !land_validity(cwt.at->land).quality_level) {
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addMessage(XLAT("This land has no spherical version."));
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return true;
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}
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@@ -160,7 +160,7 @@ bool handleKeyTour(int sym, int uni) {
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if(sym == '1') targetgeometry = gSphere, vid.alpha = 1, vid.scale = .5;
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if(sym == '2') targetgeometry = gEuclid, vid.alpha = 1, vid.scale = .5;
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firstland = specialland = cwt.c->land;
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firstland = specialland = cwt.at->land;
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push_game();
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switch_game_mode(sym == '3' ? rg::bitrunc : rg::geometry);
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start_game();
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@@ -171,8 +171,8 @@ bool handleKeyTour(int sym, int uni) {
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if(sym == '2') x = XLAT("Euclidean version of %the1. ", s0 + "'" + slides[currentslide].name + "'");
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}
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else {
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if(sym == '1') x = XLAT("Spherical version of %the1. ", cwt.c->land);
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if(sym == '2') x = XLAT("Euclidean version of %the1. ", cwt.c->land);
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if(sym == '1') x = XLAT("Spherical version of %the1. ", cwt.at->land);
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if(sym == '2') x = XLAT("Euclidean version of %the1. ", cwt.at->land);
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}
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if(mousing)
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addMessage(x + XLAT("Click again to go back to your game."));
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@@ -383,9 +383,9 @@ slide default_slides[] = {
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[] (presmode mode) {
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slidecommand = "gain Ice Diamonds";
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if(mode == 4)
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forCellEx(c2, cwt.c)
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forCellEx(c2, cwt.at)
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forCellEx(c3, c2)
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if(c3->wall == waNone && c3->item == itNone && c3->monst == moNone && c3 != cwt.c)
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if(c3->wall == waNone && c3->item == itNone && c3->monst == moNone && c3 != cwt.at)
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c3->item = itDiamond;
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SHOWLAND( l == laIce );
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}
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@@ -456,8 +456,8 @@ slide default_slides[] = {
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[] (presmode mode) {
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setCanvas(mode, 'F');
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if(mode == 5) {
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cwt.c->mov[0]->monst = moRunDog;
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cwt.c->mov[1]->monst = moGoblin;
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cwt.at->move(0)->monst = moRunDog;
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cwt.at->move(1)->monst = moGoblin;
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}
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SHOWLAND( l == laCanvas );
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}
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@@ -582,7 +582,7 @@ slide default_slides[] = {
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if(mode == 1)
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pmodel = mdHalfplane;
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if(mode == 2)
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conformal::rotation = cwt.c->land == laDungeon ? 0 : 2;
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conformal::rotation = cwt.at->land == laDungeon ? 0 : 2;
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if(mode == 3) pmodel = mdDisk, conformal::rotation = 0;
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}
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},
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@@ -664,7 +664,7 @@ slide default_slides[] = {
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[] (presmode mode) {
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slidecommand = "create a baby tortoise";
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if(mode == 4) {
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cell *c = cwt.c->mov[0];
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cell *c = cwt.at->move(0);
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c->item = itBabyTortoise;
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tortoise::babymap[c] = getBits(c) ^ tortoise::getRandomBits();
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}
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@@ -762,7 +762,7 @@ slide default_slides[] = {
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"focus on a particular challenge.",
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[] (presmode mode) {
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if(mode == 1) {
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firstland = cwt.c->land;
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firstland = cwt.at->land;
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push_game();
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switch_game_mode(rg::shmup);
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start_game();
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